Samples of some of the lighting work I've done for Far Cry 6. Huge kudos to the object bank team, texture team, level art team for creating such incredible work. Taeha Park was the lead lighter on the project who helped oversee the lighting direction throughout the game and Luka Romel who created the stunning time of day lighting, weather sequences and fog.
All images were captured on PS5 via the in-game photo mode tool.